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Ribbon — setup guide

Everything below is the behaviour Ribbon ships with today. If something here does not match what you see, that is worth a bug report.

Current version: 0.1.4. The panel shows the version you actually have.

Setup

Install it

Install Ribbon from its Creator Store page while signed in with the account you use in Studio, then restart Studio if it was already open.

Open the panel

Plugins ▸ Ribbon opens the docked panel. Its title line shows the version you are running — that is the number to quote in a bug report.

First road, in three clicks

New ribbon drops four control points on the ground in front of the camera and builds a road along them. Drag any orange point with the normal move tool: with Auto rebuild on (the default) the road follows, otherwise press Rebuild.

Two modes

Surface builds a continuous road, path, wall or track, with width, thickness, material, colour and optional kerbs. Repeat clones a model of yours along the curve at an exact spacing, turned to face along it — select the model, then press Use as template.

What a ribbon is

An ordinary Model under workspace.Ribbons, holding ordinary parts: Path (the control points you drag), Build (the generated pieces, rewritten on every rebuild) and, in Repeat mode, Template. Nothing runs at runtime, and nothing is installed into your game — delete the plugin and the road stays.

Undo

Creating a ribbon, adding or removing a point, changing a setting and choosing a template are each one history step that includes the geometry, so one Ctrl+Z restores both. Automatic rebuilds attach to the drag you just did rather than adding a step of their own; a manual Rebuild is its own step.

Settings

SettingDefaultWhat it does
ModeSurfaceSurface builds geometry; Repeat clones your template.
Width12Width of the surface, in studs; also sets how far joints are mitred.
Thickness1How deep the surface is.
Spacing8Target length of each piece. Smaller follows the curve more closely and costs more parts.
Closed loopoffJoins the last point back to the first.
Follow groundonDrops each piece onto whatever is underneath. Turn it off for bridges.
Height offset0Raises or lowers the whole run after it follows the ground.
Max slope45Degrees. Stops the run following the ground up a cliff; 89 disables it.
Material / ColourAsphaltApplied to the generated pieces on every rebuild.
KerbsoffA raised edge down both sides, with its own width and height.
Turn to faceonRepeat mode: rotate each copy along the curve.

Settings are Roblox attributes on the ribbon model: visible in the Properties window, saved with the place, and settable from your own code.

Changelog

0.1.1 2026-07-30

Undo safety and repeat guardrails. An independent buyer audit found Undo and heavy Repeat unsafe at the original price; this release fixes those blockers, and the price was set to $9.99.

0.1.0 2026-07-30

First release: control points become a continuous, editable run of geometry.