Ribbon — setup guide
Everything below is the behaviour Ribbon ships with today. If something here does not match what you see, that is worth a bug report.
Setup
Install it
Install Ribbon from its Creator Store page while signed in with the account you use in Studio, then restart Studio if it was already open.
Open the panel
Plugins ▸ Ribbon opens the docked panel. Its title line shows the version you are running — that is the number to quote in a bug report.
First road, in three clicks
New ribbon drops four control points on the ground in front of the camera and builds a road along them. Drag any orange point with the normal move tool: with Auto rebuild on (the default) the road follows, otherwise press Rebuild.
Two modes
Surface builds a continuous road, path, wall or track, with width, thickness, material, colour and optional kerbs. Repeat clones a model of yours along the curve at an exact spacing, turned to face along it — select the model, then press Use as template.
What a ribbon is
An ordinary Model under workspace.Ribbons, holding ordinary parts: Path (the control points you drag), Build (the generated pieces, rewritten on every rebuild) and, in Repeat mode, Template. Nothing runs at runtime, and nothing is installed into your game — delete the plugin and the road stays.
Undo
Creating a ribbon, adding or removing a point, changing a setting and choosing a template are each one history step that includes the geometry, so one Ctrl+Z restores both. Automatic rebuilds attach to the drag you just did rather than adding a step of their own; a manual Rebuild is its own step.
Settings
| Setting | Default | What it does |
|---|---|---|
| Mode | Surface | Surface builds geometry; Repeat clones your template. |
| Width | 12 | Width of the surface, in studs; also sets how far joints are mitred. |
| Thickness | 1 | How deep the surface is. |
| Spacing | 8 | Target length of each piece. Smaller follows the curve more closely and costs more parts. |
| Closed loop | off | Joins the last point back to the first. |
| Follow ground | on | Drops each piece onto whatever is underneath. Turn it off for bridges. |
| Height offset | 0 | Raises or lowers the whole run after it follows the ground. |
| Max slope | 45 | Degrees. Stops the run following the ground up a cliff; 89 disables it. |
| Material / Colour | Asphalt | Applied to the generated pieces on every rebuild. |
| Kerbs | off | A raised edge down both sides, with its own width and height. |
| Turn to face | on | Repeat mode: rotate each copy along the curve. |
Settings are Roblox attributes on the ribbon model: visible in the Properties window, saved with the place, and settable from your own code.
Changelog
0.1.1 2026-07-30
Undo safety and repeat guardrails. An independent buyer audit found Undo and heavy Repeat unsafe at the original price; this release fixes those blockers, and the price was set to $9.99.
0.1.0 2026-07-30
First release: control points become a continuous, editable run of geometry.
